Dice Roller v. 1.0.1
IDNameTimeDiceResultsNotes
133680Deezy2016-07-25 13:19:411d6.OPEN(6)+6;1d6.OPEN(6)1D6.OPEN(6)+6 = [5]+6 = 11
1D6.OPEN(6) = [4] = 4
Notice
134038Deezy2016-07-29 10:18:311d10.OPEN(10)-1;1d6.OPEN(6)1D10.OPEN(10)-1 = [8]-1 = 7
1D6.OPEN(6) = [1] = 1
Targeting Blast power
134808Deezy2016-08-04 12:09:551d10.OPEN(10)-1;1d6.OPEN(6)1D10.OPEN(10)-1 = [8]-1 = 7
1D6.OPEN(6) = [3] = 3
Targeting Blast power
135530Deezy2016-08-13 11:21:481d10.OPEN(10)+2;1d6.OPEN(6)1D10.OPEN(10)+2 = [5]+2 = 7
1D6.OPEN(6) = [2] = 2
TW to make new gizmo!
135531Deezy2016-08-13 11:23:121d10.OPEN(10);1d6.OPEN(6)1D10.OPEN(10) = [8] = 8
1D6.OPEN(6) = [5] = 5
Roll to shoot gizmo (with -2 factored in for multi action and +2 because JOKER)
135532Deezy2016-08-13 11:30:526d6.OPEN(6)+26D6.OPEN(6)+2 = [4, 4, 1, 1, 3, 5]+2 = 20
Dabbage!
135535Deezy2016-08-13 12:14:106d6.OPEN(6)+26D6.OPEN(6)+2 = [3, 6, 6, 6, 1, 1, 3, 2, 3]+2 = 33
Benny reroll of damage because I WANT BLOOD
135802Deezy2016-08-16 11:01:331d10.OPEN(10);1d6.OPEN(6)1D10.OPEN(10) = [3] = 3
1D6.OPEN(6) = [1] = 1
TW to target blasty blast
136117Deezy2016-08-18 20:36:241d6.OPEN(6)+6;1d6.OPEN(6)1D6.OPEN(6)+6 = [2]+6 = 8
1D6.OPEN(6) = [3] = 3
Notice
136163Deezy2016-08-19 12:17:341d8.OPEN(8)-2;1d6.OPEN(6)1D8.OPEN(8)-2 = [3]-2 = 1
1D6.OPEN(6) = [1] = 1
Repair on RV
136164Deezy2016-08-19 12:18:121d8.OPEN(8)-2;1d6.OPEN(6)1D8.OPEN(8)-2 = [3]-2 = 1
1D6.OPEN(6) = [3] = 3
Repair on RV
136944Deezy2016-08-28 18:13:031d10.OPEN(10);1d6.OPEN(6)1D10.OPEN(10) = [1] = 1
1D6.OPEN(6) = [6, 1] = 7
TECHNOMANCY FOR RADIO
137039Deezy2016-08-29 15:39:371d6.OPEN(6)+5;1d6.OPEN(6)1D6.OPEN(6)+5 = [5]+5 = 10
1D6.OPEN(6) = [3] = 3
Notice at -1
137127Deezy2016-08-30 10:21:201d10.OPEN(10)+2;1d6.OPEN(6)1D10.OPEN(10)+2 = [3]+2 = 5
1D6.OPEN(6) = [2] = 2
Knowledge Arcane
137260Deezy2016-08-31 11:45:451d6.OPEN(6)+6;1d6.OPEN(6)1D6.OPEN(6)+6 = [2]+6 = 8
1D6.OPEN(6) = [2] = 2
Notice!
137261Deezy2016-08-31 11:46:471d6.OPEN(6)+6;1d6.OPEN(6)1D6.OPEN(6)+6 = [6, 2]+6 = 14
1D6.OPEN(6) = [6, 6, 1] = 13
Benny notice!
137583Deezy2016-09-02 14:34:291d6.OPEN(6)+6;1d6.OPEN(6)1D6.OPEN(6)+6 = [3]+6 = 9
1D6.OPEN(6) = [6, 2] = 8
Notice
137585Deezy2016-09-02 15:10:001d6.OPEN(6);1d6.OPEN(6)1D6.OPEN(6) = [5] = 5
1D6.OPEN(6) = [3] = 3
Spirit
137586Deezy2016-09-02 15:11:091d4.OPEN(6)-2;1d4.OPEN(6)-21D4.OPEN(6)-2 = [1]-2 = -1
1D4.OPEN(6)-2 = [3]-2 = 1
Untrained Survival!
138211Deezy2016-09-08 09:59:031d10.OPEN(10);1d6.OPEN(6)1D10.OPEN(10) = [7] = 7
1D6.OPEN(6) = [5] = 5
Technowizard attaaaaaaack
138214Deezy2016-09-08 10:03:533d6.OPEN(6)3D6.OPEN(6) = [4, 2, 3] = 9
Damage
138626Deezy2016-09-12 20:33:341d10.OPEN(10);1d6.OPEN(6)1D10.OPEN(10) = [8] = 8
1D6.OPEN(6) = [4] = 4
Blaaaaaaaast
138627Deezy2016-09-12 20:34:243d6.OPEN(6)3D6.OPEN(6) = [6, 1, 3, 2] = 12
Damage!
138733Deezy2016-09-13 19:13:421d10.OPEN(10);1d6.OPEN(6)1D10.OPEN(10) = [3] = 3
1D6.OPEN(6) = [4] = 4
Attack with a new trapping!
138734Deezy2016-09-13 19:14:191d10.OPEN(10);1d6.OPEN(6)1D10.OPEN(10) = [10, 5] = 15
1D6.OPEN(6) = [3] = 3
BENNY
138736Deezy2016-09-13 19:19:172d6.OPEN(6)2D6.OPEN(6) = [6, 6, 4, 6, 2] = 24
Bolt damage
138737Deezy2016-09-13 19:20:281d10.OPEN(10);1d6.OPEN(6)1D10.OPEN(10) = [8] = 8
1D6.OPEN(6) = [3] = 3
Shot 2. Boogaloo.
138738Deezy2016-09-13 19:20:522d6.OPEN(6)2D6.OPEN(6) = [6, 5, 4] = 15
Moar damage
138739Deezy2016-09-13 19:21:421d10.OPEN(10);1d6.OPEN(6)1D10.OPEN(10) = [4] = 4
1D6.OPEN(6) = [5] = 5
Number three!
138740Deezy2016-09-13 19:22:232d6.OPEN(6)2D6.OPEN(6) = [3, 1] = 4
Last damage
138824Deezy2016-09-14 15:38:131d6.OPEN(6);1d6.OPEN(6)1D6.OPEN(6) = [5] = 5
1D6.OPEN(6) = [3] = 3
Vigorous Soak Roll
138846Deezy2016-09-14 22:38:331d6.OPEN(6);1d6.OPEN(6)1D6.OPEN(6) = [4] = 4
1D6.OPEN(6) = [2] = 2
Benny Soak
138847Deezy2016-09-14 22:40:031d6.OPEN(6);1d6.OPEN(6)1D6.OPEN(6) = [2] = 2
1D6.OPEN(6) = [3] = 3
Unshake Spirit
139960Deezy2016-10-01 20:20:421d6.OPEN(6)+6;1d6.OPEN(6)1D6.OPEN(6)+6 = [5]+6 = 11
1D6.OPEN(6) = [2] = 2
Notice
140577Deezy2016-10-08 09:43:171d10.OPEN(10);1d6.OPEN(6)1D10.OPEN(10) = [5] = 5
1D6.OPEN(6) = [3] = 3
Targeting Blast power
140578Deezy2016-10-08 09:44:113d6.OPEN(6)3D6.OPEN(6) = [3, 1, 2] = 6
Blast Damage
140579Deezy2016-10-08 09:44:293d6.OPEN(6)3D6.OPEN(6) = [3, 2, 5] = 10
Blast Damage (benny)
141056Deezy2016-10-14 12:40:411d10.OPEN(10);1d6.OPEN(6)1D10.OPEN(10) = [4] = 4
1D6.OPEN(6) = [4] = 4
Fly
141057Deezy2016-10-14 12:41:561d10.OPEN(10);1d6.OPEN(6)1D10.OPEN(10) = [8] = 8
1D6.OPEN(6) = [5] = 5
Attack!
141058Deezy2016-10-14 12:42:433d6.OPEN(6)3D6.OPEN(6) = [6, 5, 2, 5] = 18
Blast Damage
142536Deezy2016-11-02 17:59:121d6.OPEN(6)+6;1d6.OPEN(6)1D6.OPEN(6)+6 = [4]+6 = 10
1D6.OPEN(6) = [2] = 2
Notice
143309Deezy2016-11-11 17:56:371d10.OPEN(10);1d6.OPEN(6)1D10.OPEN(10) = [2] = 2
1D6.OPEN(6) = [2] = 2
Blasting!
143310Deezy2016-11-11 17:57:131d10.OPEN(10);1d6.OPEN(6)1D10.OPEN(10) = [8] = 8
1D6.OPEN(6) = [5] = 5
Benny
143311Deezy2016-11-11 17:57:451d10.OPEN(10);1d6.OPEN(6)1D10.OPEN(10) = [7] = 7
1D6.OPEN(6) = [6, 1] = 7
Blast 2
143312Deezy2016-11-11 17:58:251d10.OPEN(10);1d6.OPEN(6)1D10.OPEN(10) = [1] = 1
1D6.OPEN(6) = [2] = 2
Blast 3
143313Deezy2016-11-11 17:58:581d10.OPEN(10);1d6.OPEN(6)1D10.OPEN(10) = [5] = 5
1D6.OPEN(6) = [5] = 5
Benny 2
143314Deezy2016-11-11 17:59:291d10.OPEN(10);1d6.OPEN(6)1D10.OPEN(10) = [6] = 6
1D6.OPEN(6) = [6, 2] = 8
Blast 4
143315Deezy2016-11-11 18:00:593d6.OPEN(6);3d6.OPEN(6);3d6.OPEN(6);3d6.OPEN(6)3D6.OPEN(6) = [5, 6, 1, 4] = 16
3D6.OPEN(6) = [2, 6, 4, 6, 5] = 23
3D6.OPEN(6) = [6, 4, 4, 6, 3] = 23
3D6.OPEN(6) = [1, 1, 3] = 5
_
144417Deezy2016-11-23 17:11:271d10.OPEN(10);1d6.OPEN(6)1D10.OPEN(10) = [9] = 9
1D6.OPEN(6) = [1] = 1
Attacking Mage! Onslaught!
144418Deezy2016-11-23 17:12:581d10.OPEN(10);1d6.OPEN(6)1D10.OPEN(10) = [6] = 6
1D6.OPEN(6) = [5] = 5
1D10.OPEN(10) = [4] = 4
1D6.OPEN(6) = [1] = 1
1D10.OPEN(10) = [7] = 7
1D6.OPEN(6) = [5] = 5
More onslaught!
144419Deezy2016-11-23 17:13:583d6.OPEN(6)3D6.OPEN(6) = [5, 2, 4] = 11
3D6.OPEN(6) = [1, 4, 6, 5] = 16
3D6.OPEN(6) = [5, 6, 6, 1, 4] = 22
3D6.OPEN(6) = [3, 6, 4, 1] = 14
Onslaught damage
145464Deezy2016-12-06 15:57:111d10.OPEN(10);1d6.OPEN(6);3d6.OPEN(6)1D10.OPEN(10) = [6] = 6
1D6.OPEN(6) = [5] = 5
3D6.OPEN(6) = [2, 4, 3] = 9
1D10.OPEN(10) = [2] = 2
1D6.OPEN(6) = [1] = 1
3D6.OPEN(6) = [1, 2, 4] = 7
1D10.OPEN(10) = [9] = 9
1D6.OPEN(6) = [4] = 4
3D6.OPEN(6) = [5, 3, 1] = 9
3 shots at vampy
146901Deezy2016-12-24 18:22:241d10.OPEN(10);1d6.OPEN(6)1D10.OPEN(10) = [6] = 6
1D6.OPEN(6) = [3] = 3
Big blast at vampy
146902Deezy2016-12-24 18:26:486d6.OPEN(6)6D6.OPEN(6) = [5, 4, 3, 2, 2, 5] = 21
Big boom damage
147749Deezy2017-01-06 11:00:111d10.OPEN(10);1d6.OPEN(6)1D10.OPEN(10) = [4] = 4
1D6.OPEN(6) = [2] = 2
Technowizardry to recover PPE from ley line
148724Deezy2017-01-15 09:30:221d10.OPEN(10);1d6.OPEN(6)1D10.OPEN(10) = [3] = 3
1D6.OPEN(6) = [1] = 1
TW to stunt the Slumber power, at -2 due to it being Seasoned
148725Deezy2017-01-15 09:30:451d10.OPEN(10);1d6.OPEN(6)1D10.OPEN(10) = [9] = 9
1D6.OPEN(6) = [1] = 1
TW to stunt the Slumber power, at -2 due to it being Seasoned; Benny
148726Deezy2017-01-15 09:32:021d10.OPEN(10);1d6.OPEN(6)1D10.OPEN(10) = [9] = 9
1D6.OPEN(6) = [4] = 4
Activate Slumber as multiple action; -2
149022Deezy2017-01-18 15:18:281d10.OPEN(10);1d6.OPEN(6)1D10.OPEN(10) = [4] = 4
1D6.OPEN(6) = [1] = 1
Activate Slumber
149607Deezy2017-01-23 17:11:281d10.OPEN(10);1d6.OPEN(6)1D10.OPEN(10) = [7] = 7
1D6.OPEN(6) = [2] = 2
TW to stunt an Onslaught power
150610Deezy2017-02-05 11:25:001d10.OPEN(10);1d6.OPEN(6)1D10.OPEN(10) = [8] = 8
1D6.OPEN(6) = [1] = 1
Smiiiiiite!
150718Deezy2017-02-06 15:52:481d6.OPEN(6);1d6.OPEN(6)1D6.OPEN(6) = [2] = 2
1D6.OPEN(6) = [2] = 2
VEEGOR
151282Deezy2017-02-08 18:35:371d10.OPEN(10);1d6.OPEN(6)1D10.OPEN(10) = [5] = 5
1D6.OPEN(6) = [4] = 4
Technowizard to use Armor on beetle rig
152765Deezy2017-02-18 19:49:591d10.OPEN(10)-2;1d6.OPEN(6)-21D10.OPEN(10)-2 = [6]-2 = 4
1D6.OPEN(6)-2 = [4]-2 = 2
1D10.OPEN(10)-2 = [4]-2 = 2
1D6.OPEN(6)-2 = [1]-2 = -1
Make boost gadget, then use gadget on Schoolboy, including -2 multiaction penalty
152766Deezy2017-02-18 19:50:341d10.OPEN(10)-2;1d6.OPEN(6)-21D10.OPEN(10)-2 = [7]-2 = 5
1D6.OPEN(6)-2 = [5]-2 = 3
Use gadget on Schoolboy, including -2 multiaction penalty; BENNY
153594Deezy2017-02-25 21:14:561d6.OPEN(10)-1;1d6.OPEN(6)-11D6.OPEN(10)-1 = [1]-1 = 0
1D6.OPEN(6)-1 = [1]-1 = 0
Veegor
155660Deezy2017-03-14 17:32:271d10.OPEN(10);1d6.OPEN(6)1D10.OPEN(10) = [3] = 3
1D6.OPEN(6) = [4] = 4
Healing
155661Deezy2017-03-14 17:33:041d10.OPEN(10);1d6.OPEN(6)1D10.OPEN(10) = [5] = 5
1D6.OPEN(6) = [5] = 5
Heal benny
156945Deezy2017-03-23 18:15:211d10.OPEN(10)-2;1d6.OPEN(6)-21D10.OPEN(10)-2 = [8]-2 = 6
1D6.OPEN(6)-2 = [3]-2 = 1
Improvise cone attack power
156947Deezy2017-03-23 18:20:271d10.OPEN(10)-2;1d6.OPEN(6)-21D10.OPEN(10)-2 = [7]-2 = 5
1D6.OPEN(6)-2 = [3]-2 = 1
attack with cone
156949Deezy2017-03-23 18:22:083d12.OPEN(12)3D12.OPEN(12) = [10, 8, 5] = 23
cone damage
158936Deezy2017-04-06 15:59:011d10.OPEN(10);1d6.OPEN(6)1D10.OPEN(10) = [8] = 8
1D6.OPEN(6) = [3] = 3
Cone attack 2
158938Deezy2017-04-06 16:00:413d12.OPEN(12)3D12.OPEN(12) = [7, 5, 5] = 17
Cone damage 2!
158939Deezy2017-04-06 16:01:123d12.OPEN(12)3D12.OPEN(12) = [7, 11, 4] = 22
Cone damage 2! Benny!
177574Deezy2017-09-12 17:19:492d6+112D6+11 = [4, 1]+11 = 16
TIAMAT Perception
180564Deezy2017-09-27 21:11:592d6+112D6+11 = [3, 4]+11 = 18
TIAMAT Perception
189718Deezy2017-12-12 15:24:272d6+112D6+11 = [6, 6]+11 = 23
Attack
224386Deezy2018-12-03 19:36:386d66D6 = [5, 4, 3, 2, 6, 4] = 24
Omniblaster megablast
224387Deezy2018-12-03 19:36:436d66D6 = [6, 5, 4, 2, 6, 6] = 29
Omniblaster megablast
224388Deezy2018-12-03 19:36:563d63D6 = [2, 2, 3] = 7
Omniblaster megablast

The current time is: 2020-08-14 05:17:04